BEGIN:VCALENDAR VERSION:2.0 PRODID:icalendar-ruby CALSCALE:GREGORIAN METHOD:PUBLISH BEGIN:VTIMEZONE TZID:Europe/Paris BEGIN:DAYLIGHT DTSTART:20170326T030000 TZOFFSETFROM:+0100 TZOFFSETTO:+0200 RRULE:FREQ=YEARLY;BYDAY=-1SU;BYMONTH=3 TZNAME:CEST END:DAYLIGHT BEGIN:STANDARD DTSTART:20171029T020000 TZOFFSETFROM:+0200 TZOFFSETTO:+0100 RRULE:FREQ=YEARLY;BYDAY=-1SU;BYMONTH=10 TZNAME:CET END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP;TZID=Europe/Paris:20170403T104002 UID:13618@agendadulibre.org DTSTART;TZID=Europe/Paris:20170422T090000 DTEND;TZID=Europe/Paris:20170422T190000 DESCRIPTION:We are organising a Godot-focused event in Paris\, France\, on Saturday 22 April 2017.\n\nMany Godot developers and users will be there\, including our lead dev Juan Linietsky (reduz). The event will take place at the Mozilla Space in Paris (address below)\, from 9 am up to approximat ely 7 pm (no big keynote should be after 5 pm though).\n\nThe event will b e partly talks from Godot developers about their current projects\, engine features\, etc.\, as well as workshops. Both curious beginners and experi enced developers should find something interesting to work on\, be it disc overing the engine and make a simple game or hacking at the engine code an d developing new features.\n\nMore info:\n\n* Blog post (EN): [https://go dotengine.org/article/meet-nodes-godot-event-paris][1]\n* Event page (EN): [https://godotengine.org/events][2]\n* LinuxFR announcement (FR): [http s://linuxfr.org/news/rencontre-avec-les-developpeurs-du-moteur-de-jeu-libr e-godot-engine-mozilla-space-paris][3]\n\n\n\n\n\n[1]: https://godotengine .org/article/meet-nodes-godot-event-paris\n[2]: https://godotengine.org/ev ents\n[3]: https://linuxfr.org/news/rencontre-avec-les-developpeurs-du-mot eur-de-jeu-libre-godot-engine-mozilla-space-paris\n LOCATION:16 bis Boulevard Montmartre\, Paris\, Île-de-France\, France ORGANIZER:mailto:contact@godotengine.org SUMMARY:Meet the Nodes - Godot Engine event URL;VALUE=URI:https://godotengine.org/events X-ALT-DESC;FMTTYPE=text/html:
We are organising a Godot-focused event in Paris \, France\, on Saturday 22 April 2017.
\nMany Godot developers and u sers will be there\, including our lead dev Juan Linietsky (reduz). The ev ent will take place at the Mozilla Space in Paris (address below)\, from 9 am up to approximately 7 pm (no big keynote should be after 5 pm though).
\nThe event will be partly talks from Godot developers about their current projects\, engine features\, etc.\, as well as workshops. Both cur ious beginners and experienced developers should find something interestin g to work on\, be it discovering the engine and make a simple game or hack ing at the engine code and developing new features.
\nMore info:
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